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Maker Missions · Circuits

Help the crew build real circuits

Works with a mouse or a finger. No kit needed.

Circuit Cove

Level 1: The basics

Loops, switches, paths and staying safe.

Mission 1 · LoopsLight Sully's tentLearn: A circuit is a closed loopMission 2 · LoopsPennyworth's night lightLearn: LEDs only work one way roundMission 3 · ControlRuby's doorbellLearn: A button opens and closes the loopMission 4 · ControlAcorn's fanLearn: A switch keeps the loop open or closedMission 5 · PathsDeeno's party lightsLearn: In series, parts share one pathMission 6 · PathsBamboo's two roomsLearn: In parallel, each part has its own pathMission 7 · SafetyBolts' battery troubleLearn: Short circuits skip the parts and make batteries hotMission 8 · Build itRuby's alarmLearn: One switch can control a whole circuit

Gadget Grove

Level 2: More parts, bigger circuits

Logic, resistors, sensors, and builds with lots of parts.

Mission 9 · LogicJeffrey's rocket launchLearn: Switches in a row make an AND: all of them must be onMission 10 · LogicTwiggy's hallway lightLearn: Switches side by side make an OR: any one of them will doMission 11 · ResistanceSparkz's sleepy barnLearn: A resistor slows the power downMission 12 · ResistanceBamboo's movie nightLearn: A dimmer knob changes how much it slows the powerMission 13 · SensorsDeeno Kid's camp lightLearn: A sensor is a switch that the world turns onMission 14 · SensorsBolts' banana keyboardLearn: A touch pad is a switch your finger closesMission 15 · Big buildsAcorn's traffic lightLearn: Big circuits are lots of small loopsMission 16 · Big buildsSully's quiz showLearn: Paths can split apart and join back together

Power Peak

Level 3: Power, fixing and smart sensors

Make your own power, fix broken circuits, and build gadgets that switch themselves.

Mission 17 · PowerBolts' camping fanLearn: A hand crank turns your work into powerMission 18 · PowerTwiggy's garden fountainLearn: Solar panels make power only in sunlightMission 19 · Fix itFix Ruby's porch lightLearn: Fix a circuit one check at a timeMission 20 · Fix itJeffrey's doorbell won't stopLearn: A wire that skips a part lets power go around itMission 21 · Fix itDeeno's arcade signLearn: Fix the dangerous problem firstMission 22 · Smart sensorsSully's cookie jar alarmLearn: A motion sensor switches on when something movesMission 23 · Smart sensorsAcorn's treehouse roofLearn: A rain sensor lets water close the circuitMission 24 · Smart sensorsPennyworth's smart porchLearn: Two sensors in a row make a smart AND